There it is! my first [sharing] on this forum. ;)
It’s a patch made with phys objects
that records a position of each element of the pendulum
and draws it as white pixels on a three videoplanes;
You can move a pendulum with jit.phys.picker or with @motorvelocity parameter controlling one of the jit.gl.hinges
Simple but kinda nice so I thought I post it…
Maybe someone find a way to do something cool with it.
just wanted to let you know, as of 6.0.7 you can get the jit.phys.hinge (or any constraint) position, by sending "getworldpos" to them.
in case you wanted to trace the position of the hinge rather than the bodies.