Forums > Jitter

[sharingisrad]lost at sea

October 2, 2007 | 11:32 pm

Hi all,
Here is a little patch I cooked up for laughs that demonstrates a
classic rolling waves animation using OpenGL, complete with bobbing

For those that are into GLSL, the included shader makes use of the
"discard()" message to manage transparency while still using a depthbuffer.

Andrew B.

October 3, 2007 | 7:47 am

It’s so cute!

And lumaditch is the best shader name ever.


October 8, 2007 | 4:51 am

I can’t help but feel some Super Mario 2 nostalgia out of this little patch.

October 10, 2007 | 3:38 pm

you crazy

you crazy, andy bee

October 10, 2007 | 6:14 pm

Nice one lol



Viewing 5 posts - 1 through 5 (of 5 total)