The key object is silent (it gives no value) when you have clicked inside a jit.cellblock in the same patch.
Is there a way to have the key object always giving the value of key pressed (even if you have clicked inside a jit.cellblock or anything else that disable the key object).
Here’s a simple patch illustrating the problem.
– Pasted Max Patch, click to expand. –
Copy all of the following text. Then, in Max, select New From Clipboard.
send "select" message to [thispatcher] object. i have this set up so that in certain user windows, the mouse click is polled and a "select" message is sent. i had a party when i found this out. i think it was undocumented, also see this post: