Simple [sfplay~] question...
Is there a fairly straightforward way to send [sfplay~] a predefined cue and not *automatically* start to play, but to obey whatever state it's in at the time? I didn't see a single command for cueing the file to a certain place but not actually starting to play. I know it may seem a bit superfluous, since the transport doesn't really have to "go" anywhere physically, but I'm trying to make a traditional memory locations-style interface, and those will usually obey whatever state the transport is already in.
Thanks,
Brian
Will [sflist~] do what you want?