I’m currently using max/msp with a course at uni. The patch I’m working on at the moment, I’m trying to interface with a game through gestures. I’ve finished with the gesture recognition, but interfacing with the game is another matter.
The method I was hoping I could use was that you could somehow simulate pressing a key on the keyboard inside max. For example, if they made a gesture that was mapped to accelerate, it would ‘press’ the up key which would then be interpreted by the game as accelerate.
I was wondering if simulating keystrokes is possible at all, and if anyone can direct me in the right direction. If this isn’t, I’ll start looking down other paths.