does anyone know how to do slow motion from an incoming signal in real time?
You have to buffer it, and then play it out at whatever speed you
You can save a buffer of frames either via using a 3 dimensional
matrix (say jit.320 240 100 [ 100 frames of 320x240 pixels]), or by
using jit.matrixset to act as a buffer for you.
Either way will work. Have a lok at wesley smiths xray objects, which
has a 3D matrix buffer solution. Its quite nice.
On Dec 27, 2006, at 9:54 AM, Hans Mittendorf wrote:
> does anyone know how to do slow motion from an incoming signal in
> real time?
v a d e //
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