Sound-on-sound looper anyone?

Girilal's icon

Hi!

I've serach up and down and couldn't find anything explaining the logistics fo creating a sound-on-sound looper. Presumably one has to use a few buffers, but I can't work out the logical side of it and would appreciate any help.

Thanks,

Girilal

mudang's icon

By sound-on-sound do you mean overdubbing ?

The easiest way for overdubbing is to use index~ and poke~. While playing the loop with index~ you record it back into the same buffer, mixed with the input signal.

Have a search on the forum - there are some threads and patches on this.

If you want to have access to the individual loop layers you'll have to use multiple buffers.

i hope this helps.

Girilal's icon

Thanks mudang!

No, I'd be quite happy with mixing a "new" loop and simply manipulating that one, I don't need access to the separate layers.

What I can't figure out is the logic of getting the mixdown buffer to understand when to mix a new version and when to simply continue playing. I want to be able to "activate" on command, so to speak.

But I'll explore index~ and poke~ and see what I can learn!

Thanks!