Is there a way to make a split of a signal in three ranges without spending to much computing power?
Something like svf~ does, but it has to be more accurate.
band one goes from 20-220hz and every frequency or harmonic content upper this range is discarded.
Any help will be much appreciated!
Check out the cross~ object and the forbidden planet fft example patch.
Hi! Maybe what you want is FFT. Have a look at tutorial no. 26 patch. Especially the subpatch called [p crossover]. You will get a good idea of ways you could do this.
I was in hope to avoid fft, to cpu expensive for this job.
Thanks guys for the quick reply!
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