I am developing a standalone jitter application for Mac OS X, and have run into some issues compiling the app to work on all of the computers at my office. These include:
-Mac Mini (mid 2011) 10.7.3
-Mac Mini (new) 10.8
-MacBook Pro 10.7.3
At this point, I am compiling the standalone using my MacBook Pro 10.7.3 running Max 6.0.8. It works great on my computer, on other similar laptops, and on the new 10.8 mac mini. However, when I try to run the application on the 10.7.3 mac mini, I get the following error in displaying video content:
"warning: couldn’t create context, trying without double buffering" and
"warning: couldn’t create context, trying without depthbuffer"
I’m wondering if this is a Lion issue (even though it works on my MacBook Pro) or a "Lion/Mac Mini" issue (if that’s a thing). It’s most likely something simple I have overlooked.
I have also some compatibility issues with Max 6.08 in MacBook running 10.7 and in iMac running 10.8.2
When i build an app in 10.7 it crashes when i try to open it in 10.8, while it works fine in 10.7.
The opposite happens when i build it in 10.8. It runs well in the same machine but it crashes in 10.7
Although mxf files(in app’s contents) are opening through Max in all OSX versions.
No, i didn’t use jit.window. I solve the problem which happened because of google drive. I shared this app in gDrive and something didn’t work. This was happened once more time in the past when i shared an XCode project and as a result i lost some code..
As for max app i just uploaded as a zip and everything worked fine.