tapin~ tapout~ with poly~ dynamic loading Question
Connection of a [tapin~]->[send] to a [receive]->[tapout~] in a poly~ patch works fine if I load that patch directly on creation of the object [poly~ somepatch 1].
However, loading the very same poly-patch dynamically via message "patchername somepatch" into my poly does not, the tapout~ does not get any signal from the tapin~.
Is there a way to make the tapout in the poly get connected with the outside tapin~?
Thanks, Joerg
it can be a load order problem.
symbolic connections such as the one between tapin and tapout might break when the DSP is turned off.
so when you use [gate] with such a connection or replace a poly~ with a new tapout~, you might need to restart DSP.
Thanks Roman.
Sad but true, turning off and on the dsp establishes the connection again. But that obviously foils the idea of clickless inserted patches :-(
Perhps you could place your tapin~ wthin another poly~ (one instance only) and reload that also?
Obviously you should reload the tapin~ poly~ after the other patches...
A.
I've been trying to figure this one out.
I would be interested in seeing Alex' suggestion worked out.
I tried to do it myself, but couldn't get it to work.
I just keep getting this error that tapin~ is not connected to tapout~.