Forums > Jitter

texcoord and message box

Nov 02 2009 | 2:11 pm


It took me several minutes before understand that the fourth pak object does not respond to the $4 & $5 variable.

So how can I specify the texcoord dynamically?

However I found the last DDG’s tutorial really interesting, but it deals with only 3 variables. Working with a large set of variable seems to be a challenge since a message box accepts only 9 $1.

Any help would be really appreciated.

— Pasted Max Patch, click to expand. —
Nov 05 2009 | 3:58 pm


I tryed another solution, which is to set the command list in a text (ddg tutorial) but without success: the last texture coordinates still sleeps deeply …

Where is the issue? Is it my GL syntaxe or any limitation in the software?


— Pasted Max Patch, click to expand. —
Nov 06 2009 | 6:38 am

Solved, the texcoord has to be parse BEFORE the vertex spec.
(But where was this info?)

However I don’t understand why the first vertex is top-right and clockwise.

Nov 09 2009 | 6:27 pm

should all be in the redbook:

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