text2d and resizing destination

DiGiTaLFX's icon

Hello

Max Patch
Copy patch and select New From Clipboard in Max.

Another text2d related question. In the following example, as soon as I resize the output window, the text no longer renders properly. Any ideas how to fix this?

Cheers

DiGiTaLFX

as a side note, if I add another text2d object, this one then shows the odd behaviour and then original one works properly...

artm's icon

what do you mean text no longer renders properly? it looks ok to me.

DiGiTaLFX's icon

Oh ok sorry. I've attached a picture of what it looks like on my system. I'm on 10.6.4 with the 13" MBP with the GeForce 9400 GPU. I guess this must be a system specific bug and not just to my patch?

781.screenshot.png
png
DiGiTaLFX's icon

Weirdly I have just discovered that if I make the output window fullscreen and then leave fullscreen, I can then resize it all I want and the text always looks how it should :S