I don’t need sync in the absolute sense(timed with an external clock), I just don’t want the metronome and the detonate players to drift.
I can make the metronome use an audiorate signal for more tightness, but I don’t see how I can improve the detonator players with their mS – delay – next way off advancing time. Am I missing something?
Has anyone ever built a quantisation patch, eg. collecting the midi output of the metronome and the detonate players for say 1/16 and outputting them on a 1/16 note grid timed by a phasor object?