Hi, two quick ones about creating a granulator module.
First of all, I have heard of someone assigning a Hanning window by using the wave~ object. This for some reason didn’t work for me last time, and did cause clicks when the grain size was quite small – so I was forced to create my own window using line~ and *~. Did I do something wrong before?
And also, how would one go about using multiple voices? Currently I am simply sending lots of ‘play~’ messages to the buffer~ where the sampled sound is stored. Although it works absolutely fine for one voice, it is impossible to assign too many voices this way.