Unpacking values from Nodes

Ithaca Trio's icon

Hey guys,

Looking to build a simple graphical-interface based patch for some multichannel diffusion;

playing with the Nodes object, I need to unpack the individual node values in order to control levels of the gain sliders; thus moving through the Nodes alters gain of each channel.

If it helps, heres where I'm at so far;

ANY suggestions appreciated.

Ta.

Ollie

EDIT: text patch was CRAZY long, so I've included it as a .maxpat Holla if this is a problem...

1487.Diffuse12.1.maxpat
Max Patch
Ithaca Trio's icon

Apologies for that ridiculously long text path there. Didn't realise it'd be that long...

MIB's icon
Max Patch
Copy patch and select New From Clipboard in Max.

don't see what the problem is... am I misunderstanding what you are after?

Ithaca Trio's icon

Oh Jeremy Hunt, I was being a complete eejit - trying to unpack wrongly forgot about the floats and vexp.

So sorry to bother you.

Thanks for taking the time, MIB really appreciate it - you know when something really simple just eludes you, would have taken me forever to spot that :-$

Ta!

Ithaca Trio's icon

@MIB yeah you were right - that is exactly what I was trying to do. cheers :-D

MIB's icon

I know exactly what you mean. am guilty of it all the time myself ;)
Three cheers for a great and active forum!!!