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using acoustic instrument to trigger noise

Oct 04 2011 | 3:06 pm

I plan to use the acoustic instrument to trigger some random noise to achieve a close connection between the gesture of instrument and the noise. I am thinking of using groove~ or play~ object, but would like get some suggestions about the effective ways of mapping. Any suggestions or examples ?


Oct 04 2011 | 6:15 pm

This will get you most of the way there:

Groove and play are both buffer playback objects so you’d either be loading samples into them or recording into them (record~, poke~ etc..)

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