Ive built a patch that lists/selects all the devices within the live set.
Uses a dropdown to select device and then parameters for device.
Works fine when i have the max program open. However, when I close the max program and try to use my device in live, it seems to knock all the device ID’s out by a value of 1. for instance, when I select a flanger, it gives me the parameters of the compressor before it.
Id really love to find out why this device behaves differently when I open it in max.