Forums > MaxMSP

what kind of math for making a decent window for fft and granular stuff ?

February 8, 2011 | 8:27 pm


Im looking at fft stuff, and I think I need to learn how to peek a window (hanning/blackmann etc)
into a buffer, but the math behind this look scary.

Any tips?

February 8, 2011 | 10:30 pm

I did a little exercise the other day and came up with an abstraction to do just that. I got the formulas from wikipedia. Hope this is helpful. let me know if there are any bugs.


February 9, 2011 | 9:27 pm


can something decent be done with some oscillators and filters, like triangle~ and rampsmooth~/slide, or envelopes like techno~ or adsr~, or something?

Viewing 4 posts - 1 through 4 (of 4 total)