XBOX 360 controller
I just bought a used Xbox 360 controller and have it working in MaxMSP with [hi], via Colin Munro’s Mac OSX driver. So far so good.
The problem I’m having is a lot of jitter and spurious data. When I use almost any of the buttons or joysticks, I get random (so far as I can tell) data input from both the joysticks in addition to the expected input from the specific control I’m using.
Any ideas/suggestions? Anyone else have this issue, or maybe I just got a faulty unit?
can you show us the patch you’re using to decode the controls?
I’ve noticed the same, but its so minimal in the +65K data points I
get from the analog sticks that it’s really not a issue in my setup.
On Sat, Jan 31, 2009 at 6:34 AM, smill
> Hi all,
> I just bought a used Xbox 360 controller and have it working in MaxMSP with [hi], via Colin Munro’s Mac OSX driver. So far so good.
> The problem I’m having is a lot of jitter and spurious data. When I use almost any of the buttons or joysticks, I get random (so far as I can tell) data input from both the joysticks in addition to the expected input from the specific control I’m using.
> Any ideas/suggestions? Anyone else have this issue, or maybe I just got a faulty unit?
Quote: martinrobinson wrote on Sat, 31 January 2009 05:24
> can you show us the patch you’re using to decode the controls?
I could, but so far it’s extremely simple, and not what’s causing the problems. I just have the [hi] object (with the [menu] message so I can focus the input using a [umenu] as in the [hi] help file) feeding a [unpack 0 0] and two number boxes. It’s nothing at all fancy yet, just basic verification that I’m conecting to the controller and getting data from the various buttons and joysticks. The patch is attached.
Try this and see if it’s still an issue for you
----------begin_max5_patcher---------- 1231.3oc0Y0zjhaCD8LyuBWbdFWpa8ctl+C4RpsR4A7Ni2Xro.OISxV6+8HK IL1rlQncEPkCfokMh2qU28qk3qOrX4ysuWteY1uj86YKV70GVrvNT+.K71KV to38U0E6sO1xMk62W7R4xGc2qq78N63aaqqy.xgwqVaGs84u7DcXvO21z0Tr ozdqeqb25hlhC2q8st5xtt+YaoCMKWl8oQes8U+q8F.Im3Gt4sMUMluiEWne vsEcqdsp4k+XW4pN2Lgj9uSFx6emYeGj4jgo2LOteb6DA8C9sGdn+sGuPex1 pUc6qqVWtavszt8uJpeyB4mnnTn9d+BpNK2qZ5V9n6x.L2U8xqcCS534741t t1Mydq5xO2MOPtTuGy487WfQWNiCDucNPw+Gbft3N7p5+l56F6hnWP90Dl.e Pn.2BdW1jiGrw73PNJx4iSR+IStNO2vDxM+ByMlacsu7Rc4LbC93ZCwuzIcQ g9KCzLgEAOOWzokKbeFkVe64BRRLWbgcT.uCbAtJbAE2At.xzxEToGU09FyE QZ4B0kubWR84okJfSA5tPEVhqH6nB8tvEZZ4hz2T80iJqZ2rorumtS10wyEq 9y4HHdIa43R1WwGUivyWW5E04Czmk1jDR68cE65li2vMf2TWj6AdSuB79rQt pqRoQDuCIgItqHbxpxskJIV7E7QVB5smJIV60WSjdO5I55n8dWDrXWGpvudc 20T92Ff+cEt2Yl1RSQ2L.Lg4Y.0rMSCbx.gITICTlBoFjjgfIQNCoYHyjXaZ o1H1X5I0rmmL5bGwF9icBaOdEdE0o1AAO0tgnNU.YFDS2pzqUY+pA86Zqqm8 jGfeH2cc09tqgKxkPJwPNnQ9G6iX.Tyom8q8Woe7oNs8susa0Adb3LcyN9Ks tbeWUSQWUaynGBl7LuVsdco81G34lp0aaMIvdLj8oYWAuTHAW.hv3PDRz47G yzBWAhAieRj1iBLHTMs5jAyfUXdrx4PNivjJCFQkMjfyckpmXQUR644pI8rw Zk.5XJacAzgDAcnrbJQyIZCAXZ2QPaW.rVo.xpPPVD4J.HyQfgZV+jaiY.f2 CYqUJfr7RfbLdYSED.zDltGj9il1sQloVt9WLqIbuQJXiHDanwwFlxzvHRUD 1.94J0H13sb+gFR3zO+D08ODYCy5MRAI4gHIFIIE7bsIklqNtHQwwKYNK2mQ xoe1QRfjTRxBQRHRRxT4JJkxXCY+7Dm8SCIdEYAKFExklXOsp+HPswSLkMew ZkBHigfrNRHCrbAyDKQO5kco3IyKCgBLHwAYpVlyYRAQZpFQFGXXsRAjC1Ui LRHaRKYbjpoCxBnVkRYgPpB8GcYTHF04fPH3BCTAxnhhVqDf3PcK.Qpi0eTA TtDXxikA8JvSsbxY9+tkoVtFnotD.YZj3B0hQ+4iGEOYhbS4DMAGwrYt32Lf aQKQbIjZMDoZs0saVxXXfdObhytZoViDPlPpxQVI0zyWtVZVXDGywcN+TkiG RgMR0JTJyUFwJNL.Xejep.bH80HyvQAI2r2FI4XMIvKulnZRgTWirrOxn4BS m0R9Q.69OBlZQEdKKYrVoPEK.YhrtChhbtlirdHxTiRKOwZRgGZhp7DRQNR4 M+F4oTwXrROMr2X7sG9O.GXNsS. -----------end_max5_patcher-----------
Thanks Scott, this does seem to put it into better perspective and it would appear as though the jitter I’m experiencing is pretty minor indeed. Later today I’ll hook it up to an actual sound making patch and see/hear what I get, but this looks more promising than I’d initially thought.
Quote: Scott Fitzgerald wrote on Sat, 31 January 2009 10:45
> Try this and see if it’s still an issue for you
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