Trivial, miniscule, banale cosmetic UI issue with two-input Jitter objects
Is there a reason why jit.xfade, jit.alphablend (etc.) right-hand inlets are hot (red)? As far as I can tell, they behave just like most other two-inlet objects, firing on left input only.
Or am I missing some fundamental Jitter-related woojy-woojy?
Hi Nick,
In their current state, jit.xfade and jit.alphablend have cold right inlets. So I've always just assumed that the red circle is a small mistake.
best,
Zachary
Max Patch
Copy patch and select New From Clipboard in Max.