Trying to build my first max external with xcode
So I downloaded the SDK and just opened simplemax.xcodeproj in xcode 4.2 and tried to build it.
I'm getting the message
"The run destination My Mac 64-bit is not valid for Running the scheme 'max-external'"
Anyone managed to get any of these examples built with xcode 4.2?
OK -- we figured this out --- it's necessary to comment out the following three lines in the maxmspsdk.xcconfig file. Once one does that, objects build just fine.
//SDKROOT = /Developer/SDKs/MacOSX10.4u.sdk
//GCC_VERSION = 4.0
//MACOSX_DEPLOYMENT_TARGET = 10.4
Good call. Thanks!