turning off signal connections!

    Apr 29 2006 | 3:29 pm
    another long-term problem.
    lets assume we have a big project of many independant modules. the modules are, besides messages, also connected to each other with quite a few signals.
    our job is now to avoid as much as CPU usage as possible. it is not a big problem for the modules, for the parts with DSP effects or synths, they can run as poly so that unused modules can be muted.
    but what do we do with the 300 signal connectios? many of them still need CPU when most modules are turned off. for example, because they go from a turned-off module to a dac~ object. such a signal still sucks CPU.
    my idea is that we eventually use thispatcher scripting to kill and reconnect some connections. but of course this interrupts the signalling of the runtime, which is not very clever to implement into live performance patches or pluggo plug-ins.
    so what do we do?
    any combination of polying, disabling objects, and create/delete-scripting for connections would be welcome, no matter how complicated.
    it may also be a 300 miliseconds task, as long as it does not produce 300 miliseconds of crackling or chrashes the computer.