Two jit.phys.world in one jit.world


    Jul 28 2016 | 5:18 am
    I was wondering: is possible to have two jit.phys.worlds within in one jit.world—perhaps using jit.gl.node.

    • Jul 28 2016 | 5:56 pm
      yes, but you have to be very explicit with setting worldname and drawto attributes. and it looks like you can only have 1 active phys.picker at a time.
    • Jul 29 2016 | 2:46 am
      Thank You Rob!