two.js within MAX?
Jono Brandel has produced some wonderful work with the two.js library he has developed:
I would like to ask the opinions of experts here:
1) For 2D motion graphics, does this library have advantages over what can be achieved natively in Max?
2) If the answer to (1) is definitely, is there a way to run the library within MAX, or would one need to communicate with two.js running in a browser?