Udpsend FullPacket message crashes Max 5.1.9

Hugobox's icon

Hi!
I'm trying to send OSC as fullpackets from Max to a 3rd party software. I'm not sure I'm using the right message arguments as the behavior-flag and the "number" argument are not well documented in the udpsend reference. But when I send a message "FullPacket 1 1" to "udpsend 127.0.0.1 3005", it crashes Max. Anybody can reproduce, know a workaround or a solution?

Max Patch
Copy patch and select New From Clipboard in Max.

Thanks!

$Adam's icon

Hi,

just some self-advertisement here ;-) If you're communicating over UDP with a software that doesn't understand OSC, why don't you give a try to [sadam.udpSender]? It's a byte-by-byte UDP sending external, so if you know the data format that your 3rd party software is expecting, then you can send your data as a raw byte stream with that object.

Hope that helps,
Ádám

Hugobox's icon

Hi Ádám,

I'll definitely give it a try as it sounds like a great workaround for my project. Thanks.