Udpsend FullPacket message crashes Max 5.1.9

    Jan 18 2013 | 10:08 pm
    Hi! I'm trying to send OSC as fullpackets from Max to a 3rd party software. I'm not sure I'm using the right message arguments as the behavior-flag and the "number" argument are not well documented in the udpsend reference. But when I send a message "FullPacket 1 1" to "udpsend 3005", it crashes Max. Anybody can reproduce, know a workaround or a solution?

    • Jan 18 2013 | 10:36 pm
      just some self-advertisement here ;-) If you're communicating over UDP with a software that doesn't understand OSC, why don't you give a try to [sadam.udpSender]? It's a byte-by-byte UDP sending external, so if you know the data format that your 3rd party software is expecting, then you can send your data as a raw byte stream with that object.
      Hope that helps, Ádám
    • Jan 18 2013 | 11:27 pm
      Hi Ádám,
      I'll definitely give it a try as it sounds like a great workaround for my project. Thanks.