udpsend missed in standalone !
hi
i do a standalone used udpreceive and udpsend for osc message...
work good on patch...
when i open my standalone i have message on max window : newobj udpsend : No such object
udpreceive work good...
if anyone have a suggested
i'm on max5 with osx10.7
thankns
0-0
Hi
No ! Anyone can't say me why udpsend Is don't see on standalone ? No one ever add this problem ? Is there only me ? A setting problem ?
is there a way to solve the problem ?
Is there other object who can send osc message like udpsend ?
Thanks
O-o
hi
when you build your standalone, try to include udpsend.mxo
or copy and paste udpsend.mxo in the patch folder
I don't understand question
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This should never happen...all objects needed in the standalone should be included automatically, if they are used anywhere in your application. We should not need to add any object after-the-fact, because we'd need to add everything. Helper files are a different story ("include file" versus "add-after"---hard to know the difference there, I still get confused)...but actual objects, never.
I've seen issues with this quite a bit, I hope it's being looked into (example: "pattr_obex: no such file in collective" was a recent one I ran into), or having to include all the .svg files manually after-the-fact (did that get resolved? why do we need them, and if we don't, why the error messages?)
I hate to complain about such an awesome program, but I have spent many many hours battling with making various standalones and it's never been straightforward. Eventually it worked, but there are just too many "gotchas" for it to be at all smooth. The docs help for most of it, but there are still issues...
The tutorial/presentation on making "slick standalones" (love the title by the way) was very helpful, though it didn't address some of these quirks...
Anyway, I hope some of these things get addressed, I'd like to see the process be a lot more automatic (including jit.lib etc. if it's needed automatically, etc., if that's possible). I can appreciate not making bloated apps automatically when it's not needed, but at the same time, having ones which you need to manually tweak every time can be a pain, at least for me.