update a live device

    Aug 07 2013 | 6:56 pm
    I'm trying to build a patch where hitting a certain threshold on the input stage will activate the record button on the Looper. So to begin with, I don't even know how to take a max object and have it update a Live one.
    Am I looking to use the Observer, or the Remote? Is there a tutorial that already explains this?
    edit: some progress i am making so far, the live.remote object should get it with the live.path piping in the location of the looper into it. I just can't figure out how the Looper fits into a statement like this one: loadmess path live_set tracks 1 mixer_device panning

    • Aug 16 2013 | 6:57 am
      As far as the threshold, check this link
      As far as controlling Live devices like the looper, search for "looper" on the forum. Should be do-able, but I haven't done it myself. Here is a link that is sort of relevant
    • Aug 16 2013 | 8:56 am
      Once you get a bang from your amplitude detection system, the simplest thing to do would be to use the mapping system from one of the live api stock device to send it, that way, you can easily use it to trig any parameter. You can also use a send and receive combination.
    • Aug 16 2013 | 7:28 pm
      Like stephane said, You can steal the bit of code from the LFO device to navigate around your set and find the live ID of the looper play button. Then just send it the proper value to start recording (I think it's a 1 off the top of my head), with live.object.
    • Aug 22 2013 | 5:04 pm
      where is this LFO device? i'm in Tools... Building Blocks?
    • Aug 24 2013 | 7:12 am
      In Live 9 : presets >audio devices>control devices. All the control devices use the mapping system.
    • Aug 27 2013 | 8:31 pm
      thanks! i found it in a similar path in ableton 8.