UPIC-like glissandos?

Thinksamuel's icon

Hi

I am looking for an object to perform a glissando-like transposition over a sound. The sound are quite long (90 seconds and more). I have used HighC, an UPIC-like application, in the past but I am waiting for a new authorization key. Is there an alternative in the Max-world?

nicnut's icon

I don't know what type of sound your talking about, but for waveforms, like rect~, saw~, etc, I use a line object and have the time be how long I want the gliss to be. It works pretty well.

Thinksamuel's icon

It's a sampled sound (a bell with a long decay and stretched in time)

nicnut's icon

Do you have a patch you can post?

Thinksamuel's icon

No, I am looking to start from scratch with this but I hoped there was an external out there.

nicnut's icon

Hm. Off the top of my head I don't know how to transpose a sound file. I mean, playing it faster transposes it up, but also alters the speed. Maybe someone else knows how to do this. I would actually like to know as well.

There is one way to do it that I use, a little involved. I make the sound file into an SDIF file, (using Spear software) then playing if from an sdif buffer. that works. but a little involved.