upping jit.matrix schedualling

luc3's icon
Max Patch
Copy patch and select New From Clipboard in Max.

so how about this:

i want the jit.matrix going as fast as my metro....
not sure whats possible here....
any tips on which parameters to tweak?

grt
luc

yaniki's icon

Your patch works fine on my computer (see image). Maybe this is something related to the performance of your computer?

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jpg
luc3's icon

whoa
indeed, max7 does that a little closer
i was just looking at this in max6

fingers crossed, maybe when implementing my entire patch this'll be alright then...??

still interested what is tweakable here....
anyone??

just started saving money for max7 now...

yaniki's icon

LUC3

I'm not sure, what you want to do, but typically the best option for processing visual data (or any matrix-like data) is to stay on GPU side. So, if you can use gen or shaders to create/process your data as a texture you may expect fast and stable performance.