Urn/Random sending multiple outputs

    Dec 01 2009 | 5:07 pm
    Hi there,
    I'm a newbie to Max MSP and im having to learn it in 2 weeks for a project for my course.
    One question i have is about Urn/Random.
    So far, i have 8 Randoms creating random numbers between 1 and 8. I could end up with 1,2,3,4,5,6,7,8 or i could end up with 1,1,1,3,5,5,7,7.
    I don't want duplicates, i would just like 1-8 to be represented in different random orders. I understand i could use Urn for this, but using 8 Urns instead of Random would still give me duplicates. Is there any way for Urn/Random to output 8 integers to my number boxes with no duplicates each time?
    Thanks in advance! Hope someone can help :)

    • Dec 01 2009 | 5:15 pm
      I think you need to take a more careful look at the urn object. You can do that with a single urn object, unless you haven't described what you want well. Since you appear to want a list, perhaps you should look at the zl object - particularly in its guise as the zl group object.
    • Dec 01 2009 | 5:55 pm
      Sorry if there's any confusion. It's hard to put my thoughts into words haha.
      I basically require an Urn with 8 outputs. Each output would be attached to a number box. So each numberbox will display a number 1-8 respectively.
    • Dec 01 2009 | 6:21 pm
      why don't you bang the urn object N times and then collect or distribute the bangs in whatever way you want? That's what I was getting at.
    • Dec 01 2009 | 6:36 pm
      You need to find a way to distribute the output of urn to your various destinations. Here's one:
    • Dec 01 2009 | 7:05 pm
      Chris - perfect. That's exactly what i was looking for. As a newbie, i'm still getting to grips with this kind of thing. My project is involving the playback of musical scales with notation, with the ability to record and compare a user's input from a microphone (sing star style). You just saved me one big headache!
    • Jan 05 2010 | 5:04 am
      another way to do it:
    • Jan 05 2010 | 9:30 pm
      zl scramble... nice new addition!
    • Jan 05 2010 | 10:02 pm
      I hadn't noticed the scramble mode either. Cool.