Using externals in a M4L patch
Can somebody please explain how i ensure that an external i use in my Max 4 Live patch is included in the .amxd that i share with other people.
I have frozen the project from Max, but when i open it on another computer that does not have the external i am getting a "no such object" message.
The external is included below if that helps.
Is the other computer a different OS?
Freezing should include all external files as far as I know.
Hi Evan, no same OS - they are both OSX and both even the same year - so i am pretty certain that it is not hardware related.