Using Gen~as a transient detection for a drum trigger patch.
I'm seeking some assistance with my project. I found this YouTube video that demonstrate how to detect transient in an audio signal. That gave me an idea.
Here's what I'm trying to accomplish with my patch:
Process an incoming audio signal (from a Yamaha TP70 drum pad strike)
Identify the transient in the signal
Generate a MIDI note with the strike's "velocity" translated from the audio to MIDI domain
My challenges:
I'm having trouble synchronizing the velocity with the transient detection and MIDI note creation.
I'd like to visually represent the strike, but using "live.scope~" in "Trigger Mode" results in significant lag.
I'm unsure if this is the optimal approach for creating a simple, user-friendly audio-to-MIDI trigger patch for Ableton Live.
I've tried using bonk~, but it's an obscure object, and I can't seem to adjust the velocity accurately since the "cooked" output has an unfamiliar numeric range that I don't know how to scale between 0 and 127.
I would be grateful for any helpful advice, updates, or suggestions. Thank you!
Or if anyone can explain how to scale the "cooked output velocity" between 0 - 127. That would also solve my issue.
record Yamaha pad input, playing loud and soft and slow - fast variations.
it is probably only cheap piezo element,
but could be quite dump in sound with all that rubber.
Then play it back in a loop to tweak the settings.
Addressing challenge 1 above: You have to delay the trigger a bit so the level of the audio can be measured. Here's a modified version of your patch with a simple envelope follower added and a delay to handle the MIDI output. Experiment with changing the envelope follower attack and release times, the scaling of volume to MIDI values and the delay time.