I'd like to turn off sections of a multichannel patch when they're not in use. Before mc. objects came along I'd use poly~ for this task. It's almost working here, too, but not quite. The processing turns on and off, but the 8 channels of audio are output as a single active channel and 7 silent channels. What am I missing here?
Is mc.voiceallocator~ and the busymap a better way to approach this problem?
Here's the poly~ (name it mc.poly-onoff.test)