Using patches from Max 6 in Max 4

nossek's icon

Hello,

i want to use a patcher and some Objects i wrote in Max 6 and want to run them on a PPC-machine, where i just can use 4.6.3.

Max 6 patches have the ending .maxpat but Max 4 patches have the ending .pat
Changing the ending does not help, it just shows me the patcher in text format then.

Is there a way to use Max 6 patches in Max 4? I didn't use any objects which aren't part of Max 4.

Thanks a lot in advance

nossek

Floating Point's icon

apparently there is a way; you need to use supercollider-- there is supercollider code by frederick olofsson that can convert max 5/6 format to max 4; maybe search the supercollider wiki for more info

nossek's icon

Thanks Floating Point and Raja, i will check it!

nossek's icon

Great, i got the SC class running to convert max patches. I can test the results on a ppc on wednesday...

Floating Point's icon

let us know how it turns out-- i'd be interested! (i've got an old laptop with max 4 on it, so might come in handy for some projects ie temporary installation or whatever)

nossek's icon

I did't get any messages in the post window.

it was nearly all working fine, but i had some problems with some self-built objects where i accessed arguments by using #1 #2 etc...

will describe this more precisely later, but now i am struggling with another problem...