Using patches from Max 6 in Max 4
Hello,
i want to use a patcher and some Objects i wrote in Max 6 and want to run them on a PPC-machine, where i just can use 4.6.3.
Max 6 patches have the ending .maxpat but Max 4 patches have the ending .pat
Changing the ending does not help, it just shows me the patcher in text format then.
Is there a way to use Max 6 patches in Max 4? I didn't use any objects which aren't part of Max 4.
Thanks a lot in advance
nossek
apparently there is a way; you need to use supercollider-- there is supercollider code by frederick olofsson that can convert max 5/6 format to max 4; maybe search the supercollider wiki for more info
Thanks Floating Point and Raja, i will check it!
Great, i got the SC class running to convert max patches. I can test the results on a ppc on wednesday...
let us know how it turns out-- i'd be interested! (i've got an old laptop with max 4 on it, so might come in handy for some projects ie temporary installation or whatever)
I did't get any messages in the post window.
it was nearly all working fine, but i had some problems with some self-built objects where i accessed arguments by using #1 #2 etc...
will describe this more precisely later, but now i am struggling with another problem...