I can't for the life of me figure out the algorithm so i thought I would post. Can anyone give me a lead on the math if I want to affect a signal's level based on a percentage of velocity? For example, on a lot of synths, like Ableton Operator, you can set a percentage that the oscillator's level will be affected by the midi velocity. If set at 100%, a 127 would cause maximum volume, and a 1 would be barely audible. But if it is set to 50%, a 1 velocity would not necessarily cause an in-audible signal. Likewise, a -100% would cause a velocity of 127 to create an in-audible signal, but a velocity of 1 to cause maximum amplitude. I am aware one of the tutorial 19 sort of talk about this using an exponential expression, but it assumes you are always using the velocity to determine 100% of the amplitude. I want to be able to create a component that I could say the velocity affects the signal by say 80% (or -80%).