Version 2 Kinect external for Max (dp.kinect2) is ready for early testing

    Mar 14 2014 | 5:57 pm
    Hi all.  I've ported a majority of dp.kinect to run on the yet-unreleased Kinect v2 sensor. The v2 sensor is performing well.
    If you have the early prototype Kinect v2 sensor and want to get on a private beta of dp.kinect2, please contact me at dale usethecircleatsymbol
    There is a high degree of compatibility with dp.kinect and dp.kinect2 (and jit.openni). It is a goal of mine to make it easy for people to use my technology and migrate to newer solutions like the v2 sensor.

    • Mar 15 2014 | 2:52 am
      Is this Windows only?
    • Mar 15 2014 | 9:49 am
      Correct. The Kinect v2 sensor hardware is designed for Windows. And therefore, the SDK and software like dp.kinect2 is also Windows only.
      Of most importance now, is that a person has the early prototype Kinect v2 hardware. You would have been selected and Microsoft shipped you v2 hardware.
    • Mar 15 2014 | 4:18 pm
      I acquired a v2 Kinect sensor last week on eBay so of course it's an X-Box specific one with a very proprietary connector at the end of the cable rather than one that plays nice with a usb port.
      So close yet so far…
    • Apr 15 2014 | 9:17 pm
      I have the kinect sensor for xbox one, how can i connect this??
    • Apr 16 2014 | 11:15 am
      I don't know. That sensor is designed for the XBox One. Microsoft has announced they will sell a Kinect v2 sensor for Windows PCs by summer 2014.