VST inside Poly, Target 0 not working?

    May 24 2012 | 9:30 pm
    Hey, I just planted a Vst inside a Poly Patcher. As long as the Patcher Target ist 1,2 etc. everyhting works fine.
    But as soon as I'm putting the Target Number to 0. The Main thing I head is distortion. Like if everything is triggered very fast or something like that.
    Anyone got an idea? Thanks, Imbie

    • May 24 2012 | 9:44 pm
      Target 0 targets every instance of the poly~, so if you've got a VSTi inside there and you've got say sixteen instances of it, then if you send a note preceded by a target 0 message then you will get the same note sixteen times which, depending on your settings could be VERY LOUD :)
      hope this helps
    • May 25 2012 | 1:22 am
      I thought target zero would send the midievent to the first active instance? When an instance is playing I'm deactivating it with thispoly
    • May 25 2012 | 9:53 am
      Reading the docs may be helpful. Quote from reference page:
      "The message target 0 sends input to all instances"