VST3 RNBO Plugin Dropping Pitch Bend Messages
SSingh
Jan 05 2023 | 4:15 pm
Hello,
I have made a basic MPE synth by adding multichannel support to a RNBO synth building block example. I have done it in 2 ways: one using "Set Target" to assign the voices in a polyphony enabled patch, and the other was to have individual instances of the synth voice and to route individual voices to each.
Both of these work in the AU version. Both have their drawbacks, which I will post about in a separate thread.
Anyway, neither of these works in the VST3 version. There seems to be no response from external pitch bend messages.
Any thoughts on how to resolve this? I know VST3 does have some alternative way of dealing with pitchbend which can be resolved in JUCE/C++ coded plugins. How can this be resolved within Max?