I'm trying to use my Waves reverb plugins in a MaxMSP patch as well.
I know I have to first open the "WaveShell-VST 7.0.vst", using the "plug" message to vst~. This works fine.
But then how do I now load the actual plugin? I tried sending messages vst~ with the name or the full path of the plugin, but that didn't work.
Try this example patch it should have enough in it to get you going.
There are print objects in the patchers to echo the messaging look at the patchers carefully.
Main thing is the path of your waveshell plus the plugin ID code which needs to be supplied to the vst object. You get the codes from the printids message. The ID list used to come out of the 7th outlet but on my system that doesn't seem to be happening anymore. They will be in parenthesis in the Max Window for example:
vst~: C1 comp-gate Mono: 1129270605 (COMM)
Generally I get Waves to work with MSP but sometimes it is a bit temperamental.
Big thanks to Chris D. Using his example patch I was able to load a Waves v9.3 vst onto max.
On Mac (El Capitan) I had to change the waves version to the one I have.
On Windows I had to change the syntax for his two messages to "C/Program Files/VSTPlugIns/WaveShell-VST 9.2_x64.dll"
I then ran the print IDs object he has to find the plug I wanted to use, then replaced the messages he had in the guts patcher for the individual names.
Lenovo Yoga Pro 2 Windows 8.1
Mac OS 10.10.11
Thanks to all.
Is there a way to parse the IDs from the installed Waves Bundles? How it is do by the vst~ object, that send this infos only to the Max window.... I needed it coming out from an outlet to grab it.
Could be also a JS.
Thanx in advance.
Click on the p Waveshell, and add AUpi to the opendialog. In this way opendialog reads also the AU waveshell, but this will redirect the waveshell to the same folder containig the waves plugs, and this is the same in case of VST or AU (and that doesn't mean that you are loading a VST or a AU.) Waves plugs are located in the Application/Waves Plug-Ins/[bundles] folder.