Just at somewhat a writers block here. I've made a patch that receives messages from a game (pacman) via OSC, the objection of which is to let the game make generative music as it is played, I have a few markov chain patches that work nicely but what should/could I use to start making patterns?
How my markov chain works:
you input information manually and the patch starts taking the information you entered and plays it back algorithmically depending on the order and amount of information you use. (1st order Markov Chain).
The issue is, how do I use my pacman game to enter the information? I could make it so every time pacman eats a dot it will enter data. but what would the data be? If it was just notes then is there even much point in using a markov chain, it might as well just be completely random.... not sure whether I've been entirely clear, I can try and explain more if needed.
If you can help please let me know :)