Where do I put Max For Live Devices?

    Apr 09 2011 | 5:52 pm
    Sorry for the blatantly basic question.
    I've installed Live 8.22 and max for live... now when I download devices and would like to import them. Where should I place them? Is there an area setup with the live/mfl installation where they would best fit so they show up when Ableton is launched.
    I'd kinda like to keep things tidy this way :)
    any help would be greatly appreciated
    cheers Steve sdclements(at)gmail.com

    • Apr 09 2011 | 6:47 pm
      It looks to me like /Library/Application Support/Ableton/Library/Presets/Audio Effects/(Max Audio Effects/
      Or /Library/Application Support/Ableton/Library/Presets/MIDI Effects/(Max MIDI Effects/
      At least this is where all of the patches I've created reside, this way they will apear under your live devices in either /Audio effect/Max Audio Effect/ of /MIDI Effect/Max MIDI Effect/ in Live.
    • Apr 10 2011 | 2:12 am
    • Apr 10 2011 | 2:20 am
      I guess my problem is trying to get the devices into abelton. I thought I would have to find the correct directories and put them in there.
      Mucking around I've found that I can drag those devices with the *.amxd extension into the browser within Ableton... but others like mlr with *.mxb extensions don't allow for this.
      There may be documentation so where but with so much information out there in the max 4 live world... none of it seems to float to the surface, & the http://post.monome.org website is a nest of imbedded links.
    • Apr 10 2011 | 3:14 am
      ok... I think I'm on to it... some have installers other do not. Forgive my blathering :)
    • Apr 10 2011 | 5:57 pm
      My solution to this was to create an empty M4l patch within ableton and copy the contents of a max patch into it, let me know if you've found a workaround.
    • Apr 10 2011 | 7:13 pm
      As you mentioned yourself your mileage may vary ;-)
      I don't like risking to pollute my library and I don't like using installers either (so always skip those). IMO M4L patches should be able to be "self containing" (to some extend) by freezing them.
      I keep 2 places around for M4L patches which I download; a M4L directory where I keep the rest of my projects (so; accessible by using one of Live's browsers) and those I want to keep are eventually placed in my "material" directory (the place where I keep my library, some downloaded livepacks, my samples, etc.).
      So I don't put anything in my library when I don't have to (Henke's Granulator is obviously an exception), only my own patches are being stored there.
      And since you can easily drag/drop patches using the browsers I also don't see any need to put them in the library itself.
      Hope this can give you some ideas too
    • Apr 11 2011 | 2:24 pm
      .mxb is the old (Max 4) extension for a Max patcher in binary format, not a Max for Live device.
      As said, your best bet is to open the .mxb in Max and paste its contents into a new device within Max for Live.
    • Jan 14 2014 | 4:36 pm
      The best route is to simply drag your max for live device file onto a track and in the device windows upper right corner left click the disk to save , then click enter as the name is highlighted and created in the browser and Ableton will place it in it's respective Max For Live midi, audio, or instrument subsections accessible through the Ableton browser.
    • Dec 03 2015 | 3:14 pm
      Why are there so many variable answers? There should be a defecto standard.. No? Mac user / Yosemite. Annoyingly confused.
    • May 15 2016 | 4:53 pm
      Pretty old post but for any future passers-by...I drag mine from the download folder into User Library / Presets / Audio Effects / Max Audio Effect folder. I have an Imported folder there already (not sure if I created this previously) so I used that. This is in Live 9.6 2016-01-22 32-bit on Windows 10 1511 Build 10586.218. The files in the Imported folder are AMXD files. In the parent folder of Max Audio Effect there are ADV files.