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An Interview with Takumi Ogata
Takumi Ogata creates custom instruments for performing with Max.
Generating Sound and Organizing Time: An Interview with Graham Wakefield and Gregory Taylor
Early next month Cycling ‘74 will publish our second book, Generating Sound and Organizing Time: Thinking with gen~ book 1 by Graham Wakefield and Gregory Taylor.
An Interview with Leafcutter John
If you don’t know Leafcutter John’s recordings or his software (the astounding playground that is his Forester patch) work already, you’re in for a treat.
Garth Paine Patches for Max 8.3, Part 2
Garth Paine has created a patch that can claim an ancestry from the astounding player piano work of Conlon Nancarrow and give a nod to its Black MIDI cousins.
Diving Deeper into the Max 8.3 Release with Jitter
We recently caught up with our new Jitter visuals team contributor Matteo Marson for a look at physically based rendering techniques, and then had a chat with the whole team about new features in ...
Garth Paine Patches for Max 8.3, Part 1
Garth Paine dives into some of the new functions of Max 8.3 and provides some playable patches that show off his unique voicing.
An Interview with Meng Qi
I found the work of the Chinese Eurorack and instrument designer Meng Qi interesting in ways that won’t surprise any Max user — it was the way that he explored the transitions between control and randomness — both in terms of algorithm and interface design.
An Interview with Thorsten Sideboard
Like many events, the Algorithmic Art Assembly — a festival that combined a broad-ranging array of performances, talks and opportunities to network — went on a two-year hiatus owing to the pandemic and is now re-emerging.
An Interview with Federico Foderaro
You probably know media technologist Federico Foderaro’s work already from his many Amazing Max Stuff videos.