articles

  • Noiseunfolding: An Interview with Cory Metcalf

    Cory Metcalf sits down for a low-noise chat about his work with the interactive media collective NoiseFold; their birth in adversity, their approach to crafting intermedia works on the stage and elsewhere out there, and their tools. There is a lot of wisdom hidden in the folds of his answers.


  • Get Comfortable within the Max js Object

    Let’s spend some quality time with a special Max 7 feature: Javascript access to the MSP buffer~ object.


  • I first ran across Christopher Jakobi when when he posted a video of his piece Aurora Drone early last fall on the Forum (you can download the Max patch for it here).


  • Whether you're out in the bush or replacing the batteries in your smoke alarm, having a Swiss Army Knife comes in really handy. I'd like to introduce you to my new MIDI Din/CV/Clock Swiss Army Knife: The Arturia Keystep.


  • For this book review, I’d like to bring not one, but two books to your attention, both of which are by the same author – an author you’ve already encountered: Curtis Roads. One of them is relatively new, and the other falls into my personal list of “must have” texts.


  • The Joy of Project Snapshots

    All of us at some point in our lives have tried to send someone a Max patcher and failed. Maybe there were some missing abstractions, or a wayward Javascript file, or the patcher snapshots you were using went astray.


  • An Interview with Rob Ramirez

    Hi Rob! Can you tell us a little about what you do at Cycling '74?

    I primarily work on Jitter development and support.


  • Vizzie Visions: Episode 2, BEAP Modules

    In the second episode of the quarterly Vizzie Visions series, I use our BEAP analog synthesis and control modules in Vizzie patches.


  • A Few Minutes with BEAP, Part 7

    In Part 7 of the "A Few Minutes with BEAP" tutorial series, we use waveshapers to add harmonic content to simple waveforms.


  • An Interview with Ícaro Ferre

    Ícaro, thanks for being interviewed.


  • Book Review: Analog Days

    Our instruments – whether blown, fretted, or caressed – are not only objects: they're also repositories of stories - the outward and visible sign of decades of argument about the best ways to transduce small motor activity in the service of making music.


  • Kaivo: A Trip To The Well (For Refreshment)

    Initially, I was going to tell you that I thought I’d take a brief break from blogging about physical stuff – hardware devices – to spend a little time aiming you at plug-in software that I find compelling.


  • Getting Better Framerates

    When working with the Jitter jit.gl.model into jit.gl.multiples objects, you may find your patch’s frame rate dropping to a standstill, depending on how many multiples you’ve specified.


  • Getting Smooth Lines in Jitter

    The question occurs on a semi-regular basis. Why do some vectors look smoother in Processing compared to the same lines/vectors in Jitter? Combining the two can be very powerful.


  • An Interview with Antye Greie-Ripatti (AGF)

    I first ran into Antye Greie-Ripatti's work as a part of the duo Laub, and have followed her career since then in its many and varied forms - her solo work as AGF (I'm personally particularly drawn to her Source Voice release on the LINE label), the AGF/DELAY duo with her partner Vladislav Delay, and other collaborations with Zavoloka, the trio The Dolls (with Vladislav Delay and Craig Armstrong), and - more recently, as part of The Lappetites (with Eliane Radigue, Kaffe Matthews, and Ryoko Kuwajima).


  • A Few Minutes with BEAP, Part 6

    In Part 6 of the "A Few Minutes with BEAP" tutorial series, we use the Quantizer module to generate random-based generative melodies to build a great launchpad for your work.


  • Book Review: Musimathics I & II

    Aside from the standard Max patch grovel, one of the most common categories of requests for assistance on the Max Forums seem to have to do with wrapping one's head around the mathematics associated with a given task.


  • An Interview with Mark Henrickson

    When we do interviews with artists, we often stick kind of close to "the work", with a little biography thrown in for good measure (since it presumably helps to define the work).


  • Mirror Mirror: Creating a Glassy Texture

    Recently, in the Jitter (C74) Facebook Group, a question was asked “How might I recreate this glassy texture?” with this neat gif being cited as an example. As always with these incredibly active Facebook groups, Estevan Carlos Benson -- the person who posted the question -- had several answers to go off and investigate in Jitter in less than half an hour.


  • Working With Expressions

    Some Jitter users periodically become interested in using expressions to generate geometries - sometimes it's involved with porting someone else's equations, and other times it may be the more humble task of finding a quick way to fill a list with 3D coordinates.


  • A Few Minutes with BEAP, Part 5

    In Part 5 of the "A Few Minutes with BEAP" tutorial series, we explore a couple of interesting filters combined with an LFO to get some complex results.


  • Introduction to the Collections Browser

    Among the icon­-buttons available from the toolbars surrounding your Max patch, there are several that won’t necessarily ring a bell ­ even for experienced Max programmers.


  • Book Review: The Computer Music Tutorial

    Doing book reviews for a newsletter has turned out to be a more subtle practice than I initially expected.


  • An Interview with Surreal Machines

    I recently got a chance to catch up with Pete Dowling of Surreal Machines, and we did a little Q&A.


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