Adaptative audio feedback destroyer in MAX
Hello every body,
Is anyone would have already developed an adaptative audio feedback destroyer max patch please???
I'm developing a sound installation working with audio feedback, and it runs well. My feedback is well trained, its volume is good, and its realease two. But I have regulary some frequencies too strong. That's why I'm thinking to a feedback destroyer solution...
Cheers
Virgile
Pitch tracker -> sharp notch filter.
That's it.
On Mac, best choice is vb.pitch~
Thanks, it works very good! Nice object!