ambient abstract color map
hi,
anyone could push me in the right direction to achieve this with Jitter.
I am trying to have those different colour shapes where i can control their x y position ,density and shape deformation ( the deformation can be random but i would control when it happens or the speed of the deformation)
https://www.youtube.com/watch?v=TyauNrbnmVo
thanks a lot to anyone who can advise!


anyone?
fiddle around with "jit.bfg" ? ( create one for each colorplane , then mix them in a jit.gen )