Assign texture to jit.gl.slab via message
May 31 2011 | 8:48 pm
I'm looking at making an efficient modular system where a GL texture is selected, modified, then written to a new texture.
one of my main problems is that I cant see a way of assigning a texture to the jit.gl.slab object via a message like the OB3D texture command.
I'm trying to keep the system as efficient as possible, if anyone has any suggestions for me they would be greatly appreciated!