Audio Reactive Visuals

Tale Twist's icon

Hello there. I want to get my teeth into Audio Reactive Visuals and I believe Jitter is the right gear for me. But I need some help like could someone point me to a constructive direction?
I want to create visuals that are audio reactive like 'something happens when the kick drum bangs' and that sort of thing.
I am planning to add some 'audio automation' to some of the fx I use to create the visuals.
I am still doing my research and some help would be really nice.

3d visuals[starting point].maxpat
text/plain 15.50 KB
Thats what I have got.


Jonas Magnussen's icon

Hi João, tutorials and patience is your friend. But if you want a head start, check out the lessons in the right toolbar. "Geometric dreams" was actually what got me into making audiovisuals, and now I'm hooked! Check that one out, in addition to looking cool it has a subpatcher that you can pretty much copy paste into your own stuff to convert audio to useful control data for your patch.

If you want stuff to react to the kick drum, the best you can get is an isolated kick audio track, or triggers (like in drum triggers). If you don't have the luxury, the edge~ object can be an easy way to convert loud sounds to bangs.

Tale Twist's icon

Hey Jonas, nice one, I will try it out. Thanks a lot. Can you point me to some of your work to see what you are doing? I really apreciate the time