I am wondering if it is possible to avoid DSP drop-outs when initializing a new buffer~, for a example in a dynamic poly~ patch? I need to dynamically create buffers but this issue ruins all the effort. Any ideas?
My patch is a bit too big and dependent on parent patchers so I can't paste it here however I can only replicate DSP drop-out when deleting a buffer~ but not creating it, does it happen to you as well?
What happens when you delete the buffer in the patch below?
If I try your patch in Max6, there is indeed a short dropout when I delete the buff buffer.
In Max5, the dsp stops definitively after the following sequence: deleting the buffer, undo, deleting the buffer again.