[bug?] loadbang and jit.noise

    Jul 15 2013 | 12:27 pm
    Please have a look at the patch below, save it and re-open it:
    On my setup (Max 6.1.3 32 bit on MBPro OSX 10.6.8) when I open the patch, pwindows number one and three display only one color, while number two and four (the one with the delay, and the deferlow), show 7 random bars (as expected). Then, if double-click on the loadbangs, all jit.noise objects work as expected. Also if you copy the patch and click "New from clipboard" all works smoothly.
    It seems like jit.noise's random engine needs some time to initialize (1 ms seems to be enough). Can this be addressed as a bug? (The workaround, however, is to simply put a small delay or [deferlow] right after the loadbang).

    • Jul 15 2013 | 3:50 pm
      The problem does not occur for me: Max 6.1.3 32-bit Mac OS X 10.7.5 MacBook Pro 2.4 GHz i7.
    • Nov 27 2013 | 4:10 pm
      Hi, I'm experiencing the same problems here on both my machines.
      Max 6.1.5 32-bit Mac OX 10.9 iMac 3.4Ghz i7 Max 6.1.5 32-bit Mac OX 10.8.5 Macbook Pro 2.6Ghz i7
      Could this be registered as a bug?